Point In Common - CODAworx

Point In Common

Client: Dubai Design week

Location: Dubai, United Arab Emirates

Completion date: 2020

Project Team

created by

Iregular

Iregula

Art Direction

Daniel Iregui

Iregular

Visuals Programming

Audrey Lamoureux

Audrey Lamoureux

Visuals Programming

Guillaume Turgeons

Iregular

Visuals Programming

Daniel Iregui

Iregular

Software Development

Guillaume Turgeon

Iregular

Software Development

Louis Bouchard

Louis Bouchard

Sound Design

Mauricio Iregui

Iregular

Sound Design

Audrey Lamoureux

Audrey Lamoureux

Integration

Marilyne Lacombe

Iregular

Usability Reseach

Hugo St-Onge

Iregular

Presented by

La Piscine

La Piscine

Powered by

CURSOR

Iregular

Supported by

Canadian Media Fund

Canadian Media Fund

Supported by

Quartier des Spectacles

Quartier des Spectacles

Supported by

Ville de Montréal

Ville de Montréal

Overview

POINTS IN COMMON is a collection of interactive experiences created to observe how large groups engage with digital public art, assess the flaws and efficiencies of such artworks, and extract meaningful connections and other conclusions.

Goals

Using the flashlight of their smartphone, participants can trigger real-time sonic and graphic responses on the big façade in front of them.
An eclectic assortment of diverse audiovisual themes using the same technique, POINTS IN COMMON tests the dynamics of large spaces, the seamless integration of instructions within the interactive piece, and the several other layers that affect or influence the audience experience. This installation is both a complete participatory experience and an experiment in line with the studio’s everlasting quest to always improve interactive art.