MASARY Studios is an interdisciplinary artist collective reconsidering environments through site-specific installations using sound, light, interactivity, and performance. Based in Boston, the studio's practice includes live percussion performance, electronic music and production, facade projection-mapped video, artistic research, technology and materials fabrication, and the expansive use of animation. The studio is artist-owned and managed and was founded in 2015.

My Projects

  • FIGURATION

    The project features a 15'x12' rear projection screen installed into the window from the inside. A stereoscopic camera is mounted at the foot of the screen to capture the public, and that feed is run to a media server that manages the depth and RGB images, sorting out in programming the near-field movement and static background. a 10k lumen projector is mounted indoors and rear-projects. This silhouette is then overlaid and integrated into a graphic score made by our team. An accompanying sound score is played through outdoor speakers and is synchronized with each of 5 different visual scores.

  • Glitche

    'Glitche' derives from the idea of a glitch, error, or unexpected malfunction in a system. The piece emulates refractions of this common human experience feature and places it into an immersive installation composed of animation, sound, light, and sculpture. The concept and composition plays off of ‘datamoshing’, an interlaced video broadcast error which is the result of multiple frames of pixels smearing their color, brightness, and image together creating visual abstract artifacts.

  • Massively Distributed(MD)

    Massively Distributed is an audio / visual interactive media instrument and installation. Built by MASARY studios, MD is an instrument for anyone to create artwork with that allows connection to others and place. Intended to connect people during a time of social distancing and bridge the gap between artists and the community, “Massively Distributed” includes a site-specific web-based app instrument accessible across laptops, tablets and smartphones. MASARY Studios captures local audio and visual samples and invites the public to create and submit original multimedia compositions through the “Massively Distributed” interface, similar to a music sequencer or drum machine. A safe and socially distanced way for residents to reconnect with their city, “Massively Distributed” debuted as a community-driven public art expression presented at Scottsdale Public Art’s annual Canal Convergence | Water + Art + Light experience. Combining the collaborative multimedia instrument with large-scale projection mapping, MASARY illuminated the streets of Scottsdale, Ariz. with its “Massively Distributed” installation. The installation spanned across three locations in the city playing back the community driven artworks stitched together to create "meta-compositions"

  • RUMBLE

    RUMBLE - A CONTEMPORARY VOICE FOR THE BRIDGE THAT SINGS A bridge represents what is no longer the edge, where travel and ideas formerly stopped, but now have a path. We were invited by Brave Berlin and Blink Cincinnati to create an artwork on, around, and about the city’s beloved John A. Roebling Bridge. The final work was featured as a performative installation over the course of 4 nights, and was attended by nearly 2 million people.

  • Say What You Will

    ‘Say What You Will’ is a large scale public interactive artwork composed of six sculptural sails and six kiosks. The public is invited to interact with the artwork by speaking into any of the glowing kiosks. It could be a story, a phrase, a love note, or a frustration. The artwork takes the audio submission and transforms it into an abstract visual expression and light, which is then projected onto one of six sails. One’s voice is transformed in its visual expression by analyzing both the sentiment of the submission and the spectral qualities.

  • Sound Sculpture

    SOUND SCULPTURE is an interactive sound and light instrument. 25 location-aware blocks report their coordinates to the controlling computer, which in turn triggers each cube to light and make sound sequentially - "reading," in a way, the musical layout, as created and constantly changed by the public's interaction. This allows participants to create not only physical structures, but musical compositions created and manipulated by the physical relationship of the cubes. It is like walking onto the staff paper, picking up the notes and moving them around, thereby changing pitch, rhythm, melody and harmony.